I believe what is going to happen is that artists will start to hear things they haven’t heard before. Imagine Billy Corgan saying to the engineer, “When I created the guitar at the beginning of ‘Quiet’ in 1993 I wanted it to be heard from three-and-a-half miles behind you, and then I want it to land in front of your face in 3.2 seconds just as Jimmy Chamberlin’s drums begin.” Now, obviously, I’m not Billy Corgan and I just made that up. But if I can think about how it’s going to go, imagine what he’s going to do?
Music in modern times has often been all about innovation. From multichannel recordings, to electric guitars, mics, and synthesizers, to tape echo and samplers, to MIDI and iPod — so many technologies have been invented to play, capture, record, mix, and share music. With Spatial Audio musicians, engineers, and producers have this amazing new tool to bring a new 3D experience to millions of people. It all starts from one new tool for artists to experiment with and then eventually you end up with “Sgt. Pepper’s Lonely Hearts Club Band”; you end up with “Pet Sounds.”
It will come from the artists adopting it. It takes investment from the people who are going to use it and the people who are going to love it. When I started making beats when I was a kid, you had to save up a lot of money to get a sampler. They were not readily available and very few of them existed on the shelf. With Spatial Audio, I can put my AirPods in, press play, and have a Spatial experience; fans and artists have the means to listen to this and make music like this now. That’s when things change, because it can’t help but influence the young person who is sitting there listening going, “I want my music to sound that good.”
From here it’s going to be a really exciting journey. Eventually there will be new artists who are born into Spatial, just like I was born in stereo. Artists in the future might never even think about making a stereo record — because all they’ve ever known is Spatial. And making Spatial music is only going to get better. Apple is building immersive music-authoring tools directly into Logic Pro later this year. So any musician will be able to create and mix their songs in Spatial Audio for Apple Music — whether they’re in the studio, at home, or wherever.
Of course, stereo will always exist — no one is coming in and canceling stereo, just like they didn’t cancel mono. I’ve got a lot of mono records in my collection, and they sound great because they were designed to be heard in mono. Music that was designed to be heard in stereo will sound incredible in stereo like it always has. But now music will find its way to a Spatial environment. It’s not about the end of anything, it’s about the beginning of something new.
— Zane Lowe, Apple Music
Apple Music’s Zane Lowe explains how Spatial Audio will transform music
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