September 13, 2016 Ted Kremenek is a member of the Swift Core Team and manages the Languages and Runtimes group at Apple. Swift 3.0, the first major release of Swift since it was open-sourced, is now officially released! Swift 3 is a huge release containing major improvements and refinements to the core language and Standard Library, major … [Read more...] about Swift.org – Swift 3.0 Released!
Apple
Whole-Module Optimization in Swift 3
October 21, 2016 Erik Eckstein is member of the Swift team at Apple. He has worked on various aspects of the Swift compiler's optimization pipeline. Whole-module optimization is an optimization mode of the Swift compiler. The performance win of whole-module optimization heavily depends on the project, but it can be up to two or even five … [Read more...] about Whole-Module Optimization in Swift 3
Swift.org – Server APIs Work Group
October 25, 2016 Since Swift became available on Linux there has been a huge amount of interest in using Swift on the server, resulting in the emergence of a number of Web Frameworks, including Kitura, Vapor, Perfect, and Zewo, along with many others. As an important part of the Swift ecosystem, and one that we are keen to foster, we are today announcing the … [Read more...] about Swift.org – Server APIs Work Group
Apple Marina Bay Sands opens Thursday in Singapore
Apple’s rich history in Singapore spans more than 40 years, beginning with the first corporate office in Ang Mo Kio. In 1981, the team was responsible for producing the majority of printed circuit boards for Apple II computers worldwide. Since then, Apple has expanded its corporate and retail presence, and now supports over 55,000 jobs across the entire Apple ecosystem. … [Read more...] about Apple Marina Bay Sands opens Thursday in Singapore
Swift.org – Swift 3.1 Release Process
December 9, 2016 Ted Kremenek is a member of the Swift Core Team and manages the Languages and Runtimes group at Apple. This post describes the goals, release process, and estimated schedule for Swift 3.1. Swift 3.1 is intended to be source compatible with Swift 3.0. It will contain a few additive enhancements to the core language as well as … [Read more...] about Swift.org – Swift 3.1 Release Process
Swift Evolution Status Page Now Available
January 18, 2017 We’re pleased to announce the release of the new Swift Evolution status page as a one-stop destination for information about proposed changes to Swift. The Swift.org community has wholeheartedly embraced the Swift Evolution process—to date, members have contributed to over 100 proposals. Each new proposal generates a burst of activity in the … [Read more...] about Swift Evolution Status Page Now Available
Sowing new seeds: Dallas science teacher brings students closer to nature with iPad
“With gardening, there’s a lot of problem solving that has to go into it,” Deinhammer says. “Our driving question for gardening is, How can we improve our garden space to make it more environmentally friendly and encourage more visitors, from more people in our community, to native animals and wildlife. I believe this challenges the students to think of the garden as a place to … [Read more...] about Sowing new seeds: Dallas science teacher brings students closer to nature with iPad
Apple expands renewable energy footprint in Europe
Supplier Clean Energy Progress Germany-based supplier Varta committed this week to running its Apple production with 100 percent renewable power. Across Europe, Apple’s suppliers are working toward clean energy solutions for their Apple productions — including Henkel and tesa SE, also based in Germany, DSM Engineering Materials … [Read more...] about Apple expands renewable energy footprint in Europe
iOS app economy creates 300,000 new US jobs as developers adapt during pandemic
The iOS app economy has created nearly 300,000 new jobs since April 2019, helping to provide opportunities for Americans of all ages even as COVID-19 continues to create immense challenges and uncertainty for communities across the country. Developers nationwide — including companies such as Caribu, H‑E‑B, and Shine — have adapted their businesses to make sure they can keep … [Read more...] about iOS app economy creates 300,000 new US jobs as developers adapt during pandemic
Faster Mix-and-Match Builds with Precompiled Bridging Headers
January 26, 2017 An examination of build times of Xcode projects that mix Objective-C and Swift, which can contain large bridging headers, shows that the Swift compiler spends a lot of time re-processing the same bridging headers for all the Swift files in a project. In certain projects, each additional Swift file increases the overall build time noticeably, … [Read more...] about Faster Mix-and-Match Builds with Precompiled Bridging Headers